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I am testing a dual-ISP setup at home to see how routing impacts online gaming performance. The goal is to:Use ISP1 for general traffic (browsing, downloads, streaming).Route gaming traffic (PUBG, Free Fire, COD Mobile, etc.) through ISP2 for lower l...
QoS: On my side I can prioritize UDP game ports, but like you said, once traffic hits the ISP network it’s out of my control unless they support QoS. Most residential ISPs don’t, so that explains why results are mixed.Different public IPs: Yes, each ...
config PBR ip access-list extended GAME-TRAFFICpermit udp any any range 27000 27100permit udp any any eq 3074permit udp any any range 6000 7000route-map PBR-GAMING permit 10match ip address GAME-TRAFFICset ip next-hop 203.0.113.1 ! ISP2 gateway (gami...
I’m currently testing this on a Cisco ISR 1100 series running IOS XE 17.x. It’s a lab setup mainly for experimenting with dual-ISP policies.Yes, exactly. The same device handles normal traffic (browsing, streaming, downloads) along with gaming traffi...
Sure, here’s a simplified version of the PBR I am testingACL GAME-TRAFFIC is matching UDP ports used by popular games (PUBG, Free Fire, COD Mobile, etc.).Gaming traffic is forced out via ISP2 (lower latency).Everything else defaults to ISP1.PBR is ap...
I’m currently testing this on a Cisco ISR 1100 series running IOS XE 17.x. It’s a lab setup mainly for experimenting with dual-ISP policies.Yes, exactly. The same device handles normal traffic (browsing, streaming, downloads) along with gaming traffi...