12-15-2006 08:54 AM - edited 03-10-2019 03:22 AM
I would like some input on the best way to write a custom signature to detect WOW players on the network. I have created one based on TCP 3724 but am getting many false positives.
12-15-2006 10:43 AM
Are you setting your detection for both source and destination TCP 3724?
I could see false positive only then, as you might catch an inbound random source port from another tcp application.
12-18-2006 11:28 AM
Now this is funny, I need to work at your company :-)
12-18-2006 01:56 PM
Yea we are a dev shop and the engineers love the WOW. Not during business hours but .... against the acceptable use.
12-18-2006 06:19 PM
Hi Tim,
I need to know more about the protocol to help you create a custom signature. Do you have a traffic sample I could look at?
Maybe we could write a signature to catch the registration of the application to the network.
Thanks,
Jonathan
01-04-2007 01:24 PM
no i don't. I think the gamers are on to me. I based the custom sig on the information from Blizzard on firewalling WOW.
link is here
02-19-2007 12:26 PM
"That other IDS package" can find it with:
alert tcp $HOME_NET any -> $EXTERNAL_NET 3724 (msg:"World of Warcraft connection"; flow:established,to_server; content:"|00 02|"; depth:2; content:"WoW|00|"; distance:2; within:4;)
You can probably do that with the string engine.
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