08-21-2020 12:15 PM
This will hopefully be interesting enough to get some good input from you guys.
I'm curious where (in the stack) the problem occurs when you have a bloadcast storm scenario. Is it more likely to be at the hardware (network interface) level, or at the software stack level on the host? I assume that most modern network interfaces could handle a very large amount of broadcast traffic, but the OS will have trouble at the filtering level handling it, but I don't know enough about things at that level, so that's basically a "feeling."
Take a scenario where we have a beefy virtual host, but it's limited to a single network interface. Say we have a single guest vm on each of 20 active host vlans (say 18 24bit subnets, and 2 20bit subnets). If we hook that single vlan up to a switchport configured as a trunk, carrying all 20 vlans, is that interface likely to have trouble handling all the broadcast traffic?
If that isn't interesting enough && the limiter IS in software && anyone is still reading this, because it's pertinent to the project that has raised this question for me, what about a scenario where Hyper-V is the virtual host, and the system could potentially use LACP aggregation over 3 interfaces (1G though I don't think that's all that relevant)? Is the Hyper-V virtual network stack going to be a limiting factor?
Thanks for any insights some of you seasoned geeks may have for me.
Solved! Go to Solution.
08-22-2020 07:58 AM
08-22-2020 07:58 AM
08-22-2020 08:12 AM
Discover and save your favorite ideas. Come back to expert answers, step-by-step guides, recent topics, and more.
New here? Get started with these tips. How to use Community New member guide