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CallManager 4.1(3) w/a Cisco 7960During business hours, while the receptionist is already on one line, if another call comes, in the phone just rings and rings.Not sure what happened, but it used to be set to something like RNA 15 and go to the Openi...
unity 4.2os: win2k sp4we are getting the following error:the system cannot log you on to this domain because the system's computer account in its primary domain is missing or the password on that account is incorrect.also we cannot log on locally. i ...
hello,in the event of a crash of our production ccm 4.1(3) box, we plan to failover to our ipcc express server. (same ProLiant DL320 G2 model)we are running BARS backup.would this be too time consuming? I started reading here, but not sure which dire...
below is a list of dial-peers that need to be removed (disabled?) from our voice gateway to block outgoing 411 calls. not sure exactly where to start...disable dial-peer hunting?? dial-peer voice 233 pots preference 2 destination-pattern 411 incoming...
Using Unity 4.2We have a Call Handler set to answer an 800 number and the Caller Input is set to allow callers to dial an extension during greeting. If they enter an invalid extension, how do I control where the call goes? Is this possible? Currently...
I believe what I've been looking for is the "Enable Queuing" in C:\Program Files\Cisco\CallManagerAttendant\binShould this be working if I have the Enable Queuing checked w/the default Queue Size of 32 and Hold Time of 0 seconds?
Thank you for the reply.Just a couple more questions please.Is there a version of cucm that would support this behavior? Additional calls should not have been able to get to the Opening Greeting before correct?I don't need to disable call forwarding...
yes we should, but still unable to unfortunately. we did not make this box. it's an hp cisco certified server. tried to get in locally from AD to local users and groups, but it's showing "access denied".thanks
thank you for the reply.this is a production unity server working w/exchange. i believe it's an issue w/dns as this has happened w/a couple of other servers recently. i have unity backups running each night, but hope it does not come to that.i'll upd...