Hello everybody,
i have run in to issue which i can not solve or have any idea how to solve it.
Private network (not a company, not a bussiness) - using Cisco router 2801 with zone based firewall without DMZ.
Ordinary users playing games and doin...
Hello,
iam using docking station which have its own network card and i would like to staticaly bind it to ip address. It should work as whenever i connect anything to docking station it should get same fixed IP address always. However it is not wor...
Hello, iam preparing for the ccna wireless exam and this qestion gives me big concerns because of answer.
Which change can correct inband access to the WLC? (first google result)
Answer: DExplanation:All of the other ports in the network are using ...
Hello,
Can anybody explain math behind result of this qestion for wireless newbie? What is the simpiest way to solve this situations and how i can solve similiar real life situations like this? I understand what is dBm in reference to mW (or lets sa...
iam going to test also this configuration you suggested, one small thing on that regarding nat mapping, iam going to need port ranges udp 4950-4995, tcp 6695-6699 and probably 80 and 443(please read my latest previous reply) ...is it possible to incl...
Georg
iam not sure if that is solution but message about strict nat dissapeared after i did this:
netstat -abo based on netstat print i found which ports warframe is using - fixed game source udp ports are 4960 4965, than random to destination t...
I have tried this as you suggested
ip nat inside source static udp 10.10.1.100 4960 interface FastEthernet0/1 4960ip nat inside source static udp 10.10.1.100 4965 interface FastEthernet0/1 4965
but message is still there...
is it possible to co...
hello
i forgot to mention that port numbers used for that game are udp 4950 - 4995, tcp port range 6695 - 6699 which i have tried to include in my acl statements