01-24-2008 02:09 PM - edited 03-03-2019 08:25 PM
Hi, my T1 to the internet is dragging. I have a lot of users on the one T1 but I suspect that there is something wrong with the config as well. The serial interface has a MTU set to 4470 and it is Point to Point T1 connection. I thought that 4470 MTU is used for ATM networks. Can someone explaing to me if this MTU is ok for the config? Here is the interface and sub interface config. Thanks for the help!!
interface Serial0/0/0.165 point-to-point
description Users
bandwidth 1536
ip address x.x.x.x255.255.255.252
ip access-group 104 in
ip nat outside
ip virtual-reassembly
no cdp enable
frame-relay interface-dlci 165 IETF
interface Serial0/0/0
mtu 4470
no ip address
encapsulation frame-relay IETF
ip route-cache flow
no ip mroute-cache
no fair-queue
01-24-2008 04:43 PM
I don't think a high value MTU would cause that kind of problem as opposed to a lower value MTU which may cause fragmented packets.
I believe the problem is due to an overloaded T1.
Do you have any traffic monitor such as MRTG and see if the interface is reaching close to its limit ?
BTW, I see you enabled netflow on the main interface. Do you see any information from the existing flows hammering the router ?
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Edison.
01-24-2008 06:21 PM
I agee with Edison, more likely your T-1 is congested. If so, the "no fair-queue" will have the interface running with FIFO which usually causes erratic performance when bulk and interactive traffic are mixed. (What the other side of the link is doing for queue management is also often important.)
Besides total traffic monitoring, you can look at the interface rate when the link seems congested and see the inbound/outbound rates. Further, suggest you set the load interval to 30 seconds.
Another indication of congestion is seeing many recorded drops on the interace.
As for the MTU, being too large, the only negative effect, I believe, is suboptimal buffer management. You could set it down to 1500 if you know your packets never exceed that. (You don't, however, want to be smaller than you packets can be or you'll create packet fragmentation.)
I also see you're doing frame-relay. You might also have a situation where your CIR rate is much lower than the line rate and you're getting frame-relay drops.
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