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Auto message save.

d1nnsear
Level 1
Level 1

Is there any way Unity can automatically save a message when it is played to a subscriber without any user interaction. I've got some subs that say they didn't have to save or delete messages on their old VM system to stop the MWI staying lit.

If so can this be set on a per subscriber basis? I don't personally like systems that auto save (and therefore turn off the MWI).

Anyways.

Cheers,

NJ.

1 Accepted Solution

Accepted Solutions

lindborg
Cisco Employee
Cisco Employee

No - currently an action is required after the message is played - you can eitehr save it (lamp goes out), delete it (of course lamp goes out) or mark it new (lamp stays lit). But there's no "hands free" option that will just go to the next message marking the mssage as read like that.

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2 Replies 2

lindborg
Cisco Employee
Cisco Employee

No - currently an action is required after the message is played - you can eitehr save it (lamp goes out), delete it (of course lamp goes out) or mark it new (lamp stays lit). But there's no "hands free" option that will just go to the next message marking the mssage as read like that.

Yeah, it's not asking too much of users is it!

Cheers.