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Unity 4.0(3) Perfmon Object Question

mr130423
Level 1
Level 1

Trying to find out how the values are calculated on some of the Unity perfmon objects. Example (Voice)(AvCsMgr)\Delay - Subscriber Logon and (Voice)(AvCsMgr)\Delay - Subscriber Message Access. If I sample every 15 seconds... there may have been 1 or 100 "events" during that time. How is the value calcualted? Is it an average during the sample window? Is it an average since perfmon started?

Thanks,

Maury

1 Reply 1

lindborg
Cisco Employee
Cisco Employee

Out on the Documents page of www.CiscoUnityTools.com there's a big spreadsheet that covers all the perfmon counters for all the Unity and Bridge releases - it may answer the questions you have - you can check it out here:

http://www.ciscounitytools.com/Documents/BU_Monitoring_Recommendations.xls