Created by: Kenneth Wong on 06-02-2013 04:20:32 PM I am using an application that utilized the CUMI API to read, play, send voicemail messages from Unity Connection cluster. The application itself didn't implement any logic for redundancy in case of failure. Is there anyway to implement some kinds of redundant logic outside of the application? For example, front end the Unity Connection cluster by a load balancer or special configuration done inside Unity Connection.
Thanks, Ken
Subject: RE: Redundancy with CUMI API Replied by: Utkarsh Katiyar on 06-02-2013 11:04:40 PM I dont think Unity connection has any special "configuration" per say for managing redundency for outside applications. Either use the load balancer or design your app to handle it. -Utkarsh
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