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FRTS on sub-interface

adirinaldi
Level 1
Level 1

I tried to configure FRTS on my spoke router (branch), but when i applied "frame-relay traffic-shaping" command, I could not reach (ping) my Hub routers (HQ), and as soon as i undo the "frame-relay traffic-shaping" its back to normal. I'm using CISCO2621XM with image c2600-adventerprisek9-mz.124-7.bin.

!Branch Routers A

interface Serial0/0

no ip address

encapsulation frame-relay

ip ospf priority 0

no dce-terminal-timing-enable

frame-relay traffic-shaping

frame-relay lmi-type cisco

!

interface Serial0/0.246 multipoint

ip address 150.x.x.4 255.255.255.0

ip ospf authentication message-digest

ip ospf message-digest-key 1 md5 ciscomd51

ip ospf network non-broadcast

ip ospf 1 area 246

frame-relay map ip 150.50.246.2 401 broadcast

frame-relay map ip 150.50.246.4 401

frame-relay map ip 150.50.246.6 401

frame-relay interface-dlci 401

class CIR64

no frame-relay inverse-arp

1 Accepted Solution

Accepted Solutions

dgahm
Level 8
Level 8

Does your map class look something like this?

map-class frame-relay CIR64

frame-relay adaptive-shaping becn

frame-relay cir 128000

frame-relay bc 16000

frame-relay mincir 64000

What output do you get from:

sh traffic-shape serial 0/0.246

You may not need traffic shaping if you only have a single PVC and the port (circuit) speed matches your burst rate. It is usually the hub site where FRTS becomes critical.

Please rate helpful posts.

View solution in original post

2 Replies 2

dgahm
Level 8
Level 8

Does your map class look something like this?

map-class frame-relay CIR64

frame-relay adaptive-shaping becn

frame-relay cir 128000

frame-relay bc 16000

frame-relay mincir 64000

What output do you get from:

sh traffic-shape serial 0/0.246

You may not need traffic shaping if you only have a single PVC and the port (circuit) speed matches your burst rate. It is usually the hub site where FRTS becomes critical.

Please rate helpful posts.

my map class look like this:

map-class frame-relay CIR64

frame-relay cir 64

frame-relay bc 1000

frame-relay be 0

and you just reminded me that the unit for "cir" is bps (not kbps), thank you very much, really helpful. i was thinking that the problem is on the interface. stupid me ;)

Regards

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