I am in the middle of designing a Unity 4.0.3 System.To be integrated with CCM and Exchange 2000/2003 server.
Has anyone tried 2 Unity servers pointing to two
CallManagers in the same cluster . Additionally both
servers will have their own failover system ?
Can you give me some advantages and disadvantages of
having this kind of design ?
Do you think that having a failover system is better than having a 2 Unity server system ?
Please advise.