07-17-2014 10:42 PM - edited 03-14-2019 01:38 PM
Hello,
I am using UCCX 10.5 and UCCX editor 10.5
When I reactive script , start debug mode, the following is shown:
"Engine hostname list is empty
check the ldap for enabled unified ccx engines"
Thanks
07-31-2014 03:14 AM
The PC running the CCX editor needs to be able to access the CCX server by its host name. So if the host name is not in DNS you will need to add it to your hosts file on the PC.
If it can't map the host name you won't be able to load scripts from the repositry and you will get the above error when you try to debug.
I suspect the 10.0 editor is the same. This is a change as the 9.0 editor does not need to be able to map the host name.
Graham
12-09-2014 10:47 PM
Graham Old, thank you, you have provided a working solution
05-17-2018 02:30 PM - edited 05-17-2018 02:31 PM
I received this message too. The fix for me was to enter all my UCCX and UCM servers into the following files:
C:\Windows\System32\drivers\etc\hosts
C:\Windows\System32\drivers\etc\lmhosts.sam
Don't forget lmhosts.sam. At first I just did hosts, but that was not enough. After updating both hosts and lmhosts.sam, reboot.
12-26-2018 10:48 AM
My problem was connecting to a 11.5 server with a 10.5 editor
08-14-2019 08:33 AM
On UCCX 11.51 had the same error when network firewall was blocking access to ccxpub after network configuration for client changed changed. Surprised that I was able to login to editor, but not run active debug.
05-05-2021 08:39 AM
I also found the Empheral port are important.
Opening them fixed my issue after increasing the debug logging (changed everything in the file "C:\Program Files (x86)\wfavvid_1251\properties\system.MEDT.txt" to "=true") and also seeing the ports not connecting through CurrPorts
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